August 13, 2021 at 07:00 PM
Josh Gurin is a Lead Applications Recruiter with over 22 years of experience in the local greater Sacramento area hiring marketplace. He will be providing specific tips and techniques for strengthening the recognition your resume receives, both from live hiring managers and from automated search engines / online resume submissions. He will also cover techniques for LinkedIn and online job hunting. Lastly, Josh is a local market expert when it comes to the demand from companies for specific skill sets and technical trends on what's hot and what's not and he will be discussing possible career directions to enhance marketability and income levels.
July 02, 2021 at 07:00 PM
So you're building an API? Have you thought about how you're going to secure it to keep the data of your users safe?
It doesn't matter if it is REST, SOAP, or something modern like GraphQL, security is often overlooked or an after-thought during development. Do you encrypt your data in the database and if so, which data should be encrypted? Do you limit who has access to the data through API endpoints and query-able fields and if so, are you using something like JSON Web Tokens (JWT), OAuth, or something else? There's a lot to consider for API security, far beyond the points listed here.
In this session, we'll explore five (5) key components that you can apply in your project to strengthen the security of your API. In the process we'll be using the Go programming language (Golang) and see live demos on how the various techniques can be applied. We'll even see how they were used in the secure file sharing service ybits.io.
Disclaimer: This talk does not reflect the views of my current or previous employer(s) and there is no affiliation with them either. These are on my own!
June 04, 2021 at 07:00 PM
Flutter is an open-source mobile application platform developed by Google. Flutter apps are written in Dart programming language. In this talk, we will briefly discuss other cross-platform solutions and how Flutter is different. You will learn to build applications for multiple platforms (Android, iOS, Web, and Desktop) from a single code base.
May 14, 2021 at 07:00 PM
In this talk, Raymond will introduce us to Pipedream, a service that lets you build complex workflows easily by stitching together different steps into a process that can be run by HTTP, schedule, and more.
April 23, 2021 at 07:00 PM
Rust is a powerful compiled language that protects your actions. As a JavaScript developer, sometimes new APIs can be unfamiliar to us. Let's dive into Rust's Options, Results, and more will help you translate your existing programming knowledge into Rust's ecosystem.
March 12, 2021 at 07:00 PM
Are you confused about how authentication and authorization relate to GraphQL APIs? You’re not alone! It’s no secret that learning auth is hard on its own, let alone on top of GraphQL. In this talk, Sam will show how to demystify auth while learning how to use JSON Web Tokens (JWTs) with GraphQL APIs! After discovering why controlling access to APIs is so challenging and ways that can be used to solve it, Sam will step through how to handle authorization in the GraphQL server. This talk will use JavaScript examples, but the principles will apply to other tech. By the end, you’ll feel a whole lot better about tackling auth in GraphQL!
February 05, 2021 at 07:00 PM
In this talk we will discuss best practices in continuous integration and deployment techniques when committing code to GIT and deploying to AWS Lambda by using webhooks and AWS CodePipeline. Additionally, we will discuss how we can use this technique to adopt a developer hands off approach to code deployment, allowing the developers to write more code and features, and worry less about deploying.
January 22, 2021 at 07:00 PM
Making games for mobile and desktop is not as complicated as it once was. You don't need to be a great designer nor do you need to be a great programmer to create a truly amazing and enjoyable game.
With the availability of game development frameworks, you can build cross-platform games, in most circumstances for free. Some of the popular game development frameworks include:
- Unity with the C# programming language
- Phaser with the JavaScript programming language
- Unreal Engine with the C++ programming language
In this session we'll explore some of the basics behind creating games with the Unity game development framework and the C# programming language. We'll use free media assets from the Unity Asset Store when building a game.